One of the coolest things about this version of SimCity is the amount of detail that they've put into the architecture. Not unlike real buildings, the artists at Maxis created conceptual plans for each of the buildings. Thanks to a user suggestion, lead gameplay scripter Guillaume Pierre has been sharing (via twitter) some of that conceptual artwork used during the design process.
If you're not a twitter user, you've been missing out, so I posted them for you to see below.
He'll be continuing to post more, so make sure you give him a follow @maxisguillaume, or view his photos on twitter by clicking here. He also has some commentary in his tweets about certain things that were added/removed.
My personal favorite is the church. It's really a stunning building. Reminds me of Westwood First UMC in Los Angeles.
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